thanks Spike, i tried that, somehow it didn't work as expected, but if i will truly like to make it
work, i will check it more properly. I noticed there is your e-mail address mentioned, so i will
contact you in case of troubles.
I have just one idea which i was considering few years ago when i was thinking about creating my own
script..
As Settlers maps are "hexagonal", odd and even lines are shifted by one. So if we want really nice
transfer from heightmap, we would need 4x higher resolution for S2 map, like this matrix:
(o - use, x - ignore)
xoxoxoxoxoxo
oxoxoxoxoxox
xoxoxoxoxoxo
oxoxoxoxoxox
...
I think your code does not use this, as it needs resolution match of heightmap with scenario map size.
Fantastic job around here anyway! Danke shön!
---
Settlers II and many other games from 90s fan from Havirov, Czech republic.