Mir schmiert das Game ab sobald ich die Karte im Game laden will.
Stimmt was bei meinem Code nicht? Oder sind die Zahlen zu hoch?
Code:
-------------------------------- Lua Version used -------------------------------
function getRequiredLuaVersion()
return 1
end
-------------------------------- general settings -------------------------------
function getAllowedChanges() -- change this for enable or disable the checkboxes in settings menu
return {general=true, addonsAll=true, addonsSome=false, swapping=true, playerState = not isSinglePlayer, ownNation = true, ownColor=true, ownTeam=true, aiNation=true, aiColor=true, aiTeam=true}
end
-------------------- set resources - CURRENTLY FOR PLAYER 2 ONLY-----------------
function onStart(isFirstStart) -- changes only work at game start
if(not isFirstStart) then
return
end
-- IMPORTANT: This clears all ressources from Player 2 - propably your first opponnent
-- delete this line, if u just want to add additional ressources
-- Commentaries for code below --
-- Change the Value to add the required amount (e.g. 0 to 20 for Beer)
-- This always adds an additional amount of goods
-- If u want to change for yourself or player 3,4,5... just copy/paste the whole code from rttr:... to the last clip
-- Then Change the Value in "GetPlayer" to 0 for yourself or 2,3,4 for the other players and edit the goods
rttr:GetPlayer(1):AddWares({
[GD_BEER ] = 0,
[GD_TONGS ] = 0,
[GD_HAMMER ] = 0,
[GD_AXE ] = 0,
[GD_SAW ] = 0,
[GD_PICKAXE ] = 0,
[GD_SHOVEL ] = 0,
[GD_CRUCIBLE ] = 0,
[GD_RODANDLINE] = 0,
[GD_SCYTHE ] = 0,
[GD_WATER ] = 0,
[GD_CLEAVER ] = 0,
[GD_ROLLINGPIN] = 0,
[GD_BOW ] = 0,
[GD_BOAT ] = 0,
[GD_SWORD ] = 0,
[GD_IRON ] = 0,
[GD_FLOUR ] = 0,
[GD_FISH ] = 0,
[GD_BREAD ] = 0,
[GD_SHIELD ] = 0,
[GD_WOOD ] = 0,
[GD_BOARDS ] = 0,
[GD_STONES ] = 0,
[GD_GRAIN ] = 0,
[GD_COINS ] = 0,
[GD_GOLD ] = 0,
[GD_IRONORE ] = 0,
[GD_COAL ] = 0,
[GD_MEAT ] = 0,
[GD_HAM ] = 0
})
rttr:GetPlayer(1):AddPeople({
[JOB_HELPER ] = 0,
[JOB_WOODCUTTER ] = 0,
[JOB_FISHER ] = 0,
[JOB_FORESTER ] = 0,
[JOB_CARPENTER ] = 0,
[JOB_STONEMASON ] = 0,
[JOB_HUNTER ] = 0,
[JOB_FARMER ] = 150,
[JOB_MILLER ] = 100,
[JOB_BAKER ] = 100,
[JOB_BUTCHER ] = 100,
[JOB_MINER ] = 100,
[JOB_BREWER ] = 0,
[JOB_PIGBREEDER ] = 0,
[JOB_DONKEYBREEDER ] = 0,
[JOB_IRONFOUNDER ] = 100,
[JOB_MINTER ] = 100,
[JOB_METALWORKER ] = 100,
[JOB_ARMORER ] = 100,
[JOB_BUILDER ] = 0,
[JOB_PLANER ] = 0,
[JOB_GEOLOGIST ] = 0,
[JOB_PRIVATE ] = 0,
[JOB_PRIVATEFIRSTCLASS ] = 0,
[JOB_SERGEANT ] = 0,
[JOB_OFFICER ] = 0,
[JOB_GENERAL ] = 200,
[JOB_SCOUT ] = 0,
[JOB_SHIPWRIGHT ] = 0,
[JOB_PACKDONKEY ] = 0,
[JOB_CHARBURNER ] = 0
})
rttr:GetPlayer(2):AddPeople({
[JOB_HELPER ] = 0,
[JOB_WOODCUTTER ] = 0,
[JOB_FISHER ] = 0,
[JOB_FORESTER ] = 0,
[JOB_CARPENTER ] = 0,
[JOB_STONEMASON ] = 0,
[JOB_HUNTER ] = 0,
[JOB_FARMER ] = 150,
[JOB_MILLER ] = 100,
[JOB_BAKER ] = 100,
[JOB_BUTCHER ] = 100,
[JOB_MINER ] = 100,
[JOB_BREWER ] = 0,
[JOB_PIGBREEDER ] = 0,
[JOB_DONKEYBREEDER ] = 0,
[JOB_IRONFOUNDER ] = 100,
[JOB_MINTER ] = 100,
[JOB_METALWORKER ] = 100,
[JOB_ARMORER ] = 100,
[JOB_BUILDER ] = 0,
[JOB_PLANER ] = 0,
[JOB_GEOLOGIST ] = 0,
[JOB_PRIVATE ] = 0,
[JOB_PRIVATEFIRSTCLASS ] = 0,
[JOB_SERGEANT ] = 0,
[JOB_OFFICER ] = 0,
[JOB_GENERAL ] = 200,
[JOB_SCOUT ] = 0,
[JOB_SHIPWRIGHT ] = 0,
[JOB_PACKDONKEY ] = 0,
[JOB_CHARBURNER ] = 0
})
rttr:GetPlayer(3):AddPeople({
[JOB_HELPER ] = 0,
[JOB_WOODCUTTER ] = 0,
[JOB_FISHER ] = 0,
[JOB_FORESTER ] = 0,
[JOB_CARPENTER ] = 0,
[JOB_STONEMASON ] = 0,
[JOB_HUNTER ] = 0,
[JOB_FARMER ] = 150,
[JOB_MILLER ] = 100,
[JOB_BAKER ] = 100,
[JOB_BUTCHER ] = 100,
[JOB_MINER ] = 100,
[JOB_BREWER ] = 0,
[JOB_PIGBREEDER ] = 0,
[JOB_DONKEYBREEDER ] = 0,
[JOB_IRONFOUNDER ] = 100,
[JOB_MINTER ] = 100,
[JOB_METALWORKER ] = 100,
[JOB_ARMORER ] = 100,
[JOB_BUILDER ] = 0,
[JOB_PLANER ] = 0,
[JOB_GEOLOGIST ] = 0,
[JOB_PRIVATE ] = 0,
[JOB_PRIVATEFIRSTCLASS ] = 0,
[JOB_SERGEANT ] = 0,
[JOB_OFFICER ] = 0,
[JOB_GENERAL ] = 200,
[JOB_SCOUT ] = 0,
[JOB_SHIPWRIGHT ] = 0,
[JOB_PACKDONKEY ] = 0,
[JOB_CHARBURNER ] = 0
})
rttr:GetPlayer(4):AddPeople({
[JOB_HELPER ] = 0,
[JOB_WOODCUTTER ] = 0,
[JOB_FISHER ] = 0,
[JOB_FORESTER ] = 0,
[JOB_CARPENTER ] = 0,
[JOB_STONEMASON ] = 0,
[JOB_HUNTER ] = 0,
[JOB_FARMER ] = 150,
[JOB_MILLER ] = 100,
[JOB_BAKER ] = 100,
[JOB_BUTCHER ] = 100,
[JOB_MINER ] = 100,
[JOB_BREWER ] = 0,
[JOB_PIGBREEDER ] = 0,
[JOB_DONKEYBREEDER ] = 0,
[JOB_IRONFOUNDER ] = 100,
[JOB_MINTER ] = 100,
[JOB_METALWORKER ] = 100,
[JOB_ARMORER ] = 100,
[JOB_BUILDER ] = 0,
[JOB_PLANER ] = 0,
[JOB_GEOLOGIST ] = 0,
[JOB_PRIVATE ] = 0,
[JOB_PRIVATEFIRSTCLASS ] = 0,
[JOB_SERGEANT ] = 0,
[JOB_OFFICER ] = 0,
[JOB_GENERAL ] = 200,
[JOB_SCOUT ] = 0,
[JOB_SHIPWRIGHT ] = 0,
[JOB_PACKDONKEY ] = 0,
[JOB_CHARBURNER ] = 0
})
rttr:GetPlayer(5):AddPeople({
[JOB_HELPER ] = 0,
[JOB_WOODCUTTER ] = 0,
[JOB_FISHER ] = 0,
[JOB_FORESTER ] = 0,
[JOB_CARPENTER ] = 0,
[JOB_STONEMASON ] = 0,
[JOB_HUNTER ] = 0,
[JOB_FARMER ] = 150,
[JOB_MILLER ] = 100,
[JOB_BAKER ] = 100,
[JOB_BUTCHER ] = 100,
[JOB_MINER ] = 100,
[JOB_BREWER ] = 0,
[JOB_PIGBREEDER ] = 0,
[JOB_DONKEYBREEDER ] = 0,
[JOB_IRONFOUNDER ] = 100,
[JOB_MINTER ] = 100,
[JOB_METALWORKER ] = 100,
[JOB_ARMORER ] = 100,
[JOB_BUILDER ] = 0,
[JOB_PLANER ] = 0,
[JOB_GEOLOGIST ] = 0,
[JOB_PRIVATE ] = 0,
[JOB_PRIVATEFIRSTCLASS ] = 0,
[JOB_SERGEANT ] = 0,
[JOB_OFFICER ] = 0,
[JOB_GENERAL ] = 200,
[JOB_SCOUT ] = 0,
[JOB_SHIPWRIGHT ] = 0,
[JOB_PACKDONKEY ] = 0,
[JOB_CHARBURNER ] = 0
})
rttr:GetPlayer(6):AddPeople({
[JOB_HELPER ] = 0,
[JOB_WOODCUTTER ] = 0,
[JOB_FISHER ] = 0,
[JOB_FORESTER ] = 0,
[JOB_CARPENTER ] = 0,
[JOB_STONEMASON ] = 0,
[JOB_HUNTER ] = 0,
[JOB_FARMER ] = 150,
[JOB_MILLER ] = 100,
[JOB_BAKER ] = 100,
[JOB_BUTCHER ] = 100,
[JOB_MINER ] = 100,
[JOB_BREWER ] = 0,
[JOB_PIGBREEDER ] = 0,
[JOB_DONKEYBREEDER ] = 0,
[JOB_IRONFOUNDER ] = 100,
[JOB_MINTER ] = 100,
[JOB_METALWORKER ] = 100,
[JOB_ARMORER ] = 100,
[JOB_BUILDER ] = 0,
[JOB_PLANER ] = 0,
[JOB_GEOLOGIST ] = 0,
[JOB_PRIVATE ] = 0,
[JOB_PRIVATEFIRSTCLASS ] = 0,
[JOB_SERGEANT ] = 0,
[JOB_OFFICER ] = 0,
[JOB_GENERAL ] = 200,
[JOB_SCOUT ] = 0,
[JOB_SHIPWRIGHT ] = 0,
[JOB_PACKDONKEY ] = 0,
[JOB_CHARBURNER ] = 0
})
rttr:GetPlayer(7):AddPeople({
[JOB_HELPER ] = 0,
[JOB_WOODCUTTER ] = 0,
[JOB_FISHER ] = 0,
[JOB_FORESTER ] = 0,
[JOB_CARPENTER ] = 0,
[JOB_STONEMASON ] = 0,
[JOB_HUNTER ] = 0,
[JOB_FARMER ] = 150,
[JOB_MILLER ] = 100,
[JOB_BAKER ] = 100,
[JOB_BUTCHER ] = 100,
[JOB_MINER ] = 100,
[JOB_BREWER ] = 0,
[JOB_PIGBREEDER ] = 0,
[JOB_DONKEYBREEDER ] = 0,
[JOB_IRONFOUNDER ] = 100,
[JOB_MINTER ] = 100,
[JOB_METALWORKER ] = 100,
[JOB_ARMORER ] = 100,
[JOB_BUILDER ] = 0,
[JOB_PLANER ] = 0,
[JOB_GEOLOGIST ] = 0,
[JOB_PRIVATE ] = 0,
[JOB_PRIVATEFIRSTCLASS ] = 0,
[JOB_SERGEANT ] = 0,
[JOB_OFFICER ] = 0,
[JOB_GENERAL ] = 200,
[JOB_SCOUT ] = 0,
[JOB_SHIPWRIGHT ] = 0,
[JOB_PACKDONKEY ] = 0,
[JOB_CHARBURNER ] = 0
})
rttr:GetPlayer(0):AddPeople({
[JOB_HELPER ] = 0,
[JOB_WOODCUTTER ] = 0,
[JOB_FISHER ] = 0,
[JOB_FORESTER ] = 0,
[JOB_CARPENTER ] = 0,
[JOB_STONEMASON ] = 0,
[JOB_HUNTER ] = 0,
[JOB_FARMER ] = 150,
[JOB_MILLER ] = 100,
[JOB_BAKER ] = 100,
[JOB_BUTCHER ] = 100,
[JOB_MINER ] = 100,
[JOB_BREWER ] = 0,
[JOB_PIGBREEDER ] = 0,
[JOB_DONKEYBREEDER ] = 0,
[JOB_IRONFOUNDER ] = 100,
[JOB_MINTER ] = 100,
[JOB_METALWORKER ] = 100,
[JOB_ARMORER ] = 100,
[JOB_BUILDER ] = 0,
[JOB_PLANER ] = 0,
[JOB_GEOLOGIST ] = 0,
[JOB_PRIVATE ] = 0,
[JOB_PRIVATEFIRSTCLASS ] = 0,
[JOB_SERGEANT ] = 0,
[JOB_OFFICER ] = 0,
[JOB_GENERAL ] = 200,
[JOB_SCOUT ] = 0,
[JOB_SHIPWRIGHT ] = 0,
[JOB_PACKDONKEY ] = 0,
[JOB_CHARBURNER ] = 0
})
end