So I figured it out
rttr.Log("Script started!/n")
function onStart()
rttr.AddPeople(0,JOB_GENERAL,11)
rttr.AddPeople(0,JOB_OFFICER,22)
rttr.AddPeople(0,JOB_SERGEANT,55)
rttr.AddPeople(0,JOB_PRIVATEFIRSTCLASS,0)
rttr.AddPeople(0,JOB_PRIVATE,196)
rttr.AddPeople(0,JOB_PACKDONKEY,28)
rttr.AddWares(0,GD_WOOD,18)
rttr.AddWares(0,GD_BOARDS,12)
rttr.AddWares(0,GD_STONES,14)
rttr.AddWares(0,GD_COAL,18)
rttr.AddWares(0,GD_IRONORE,18)
rttr.AddWares(0,GD_GOLD,30)
rttr.AddWares(0,GD_COINS,10)
rttr.AddWares(0,GD_SWORD,0)
rttr.AddWares(0,GD_SHIEL,0)
rttr.AddWares(0,GD_HAM,10)
rttr.AddWares(0,GD_FISH,14)
rttr.AddWares(0,GD_BREAD,6)
rttr.AddWares(0,GD_GRAIN,0)
rttr.AddWares(0,GD_BEER,22)
rttr.AddWares(0,GD_WATER,22)
rttr.AddWares(0,GD_BOW,6)
rttr.AddWares(0,GD_HAMMER,8)
rttr.AddWares(0,GD_PICKAXE,6)
rttr.AddWares(0,GD_CRUCIBLE,2)
rttr.AddWares(0,GD_SAW,2)
rttr.AddWares(0,GD_BOAT,6)
end
function onGameFrame()
rttr.DisableBuilding(0,BLD_BARRACKS)
rttr.DisableBuilding(1,BLD_BARRACKS)
rttr.DisableBuilding(2,BLD_BARRACKS)
rttr.DisableBuilding(3,BLD_BARRACKS)
rttr.DisableBuilding(4,BLD_BARRACKS)
rttr.DisableBuilding(5,BLD_BARRACKS)
rttr.DisableBuilding(6,BLD_BARRACKS)
rttr.DisableBuilding(7,BLD_BARRACKS)
end
Thanks for the links
Editiert von
Gard am 12.12.2020 14:33