Changelog

Die letzten Änderungen an "Return to the Roots"
dc0ce04 s25client 01.02.2026 19:25 Flamefire Merge pull request #1679 from kubaau/cheats2
ebadacf s25client 01.02.2026 18:09 Flamefire Mark loop variable as unused
fa8bf40 s25client 01.02.2026 17:50 Flamefire Merge branch 'master' into cheats2
c619ede s25client 01.02.2026 17:49 Flamefire Replace `glTranslatef` by `glPush/PopMatrix`
dc3ccee s25client 01.02.2026 17:45 Flamefire Minor renaming and comment translation
cb3abb9 s25client 01.02.2026 17:12 Flamefire Add doc for `ResourceRevealMode`

Make it clear that each includes the former
fccf0cc s25client 25.01.2026 20:38 Jan ?imek Capture spacebar as a character only (#1873)
b3c0769 s25client 23.01.2026 18:14 Jan ?imek Capture spacebar under Wayland (#1855)
af47028 s25client 23.01.2026 13:22 Flamefire Workaround GCC 9 issue with comparing `std::optional` in `BOOST_TEST`

The comparison is ambiguous, fixed in GCC 10.
4066a8b s25client 23.01.2026 12:41 Flamefire Update translations and fix test

Includes https://github.com/Return-To-The-Roots/languages/pull/41
fixing a crash where the German translation was missing a format string.

Adapt the test to catch this:
If we don't "translate" something in the `en_GB` file it won't show up
in the `.mo` file and won't be checked.

As the test checks all translated strings (see the `continue`) anyways
iterate over the translation file instead, backreferencing the "gold"
entries.
5f65bad s25client 23.01.2026 11:50 Flamefire Make TestServer_Works on CI more reliable
a509fed s25client 23.01.2026 11:50 Flamefire Make TestServer_Works on CI more reliable
cde6f73 languages 23.01.2026 02:21 Farmer_Markus Fixed game crashing when game files failed to load (again)
b1ffe81 s25client 22.01.2026 21:48 Flamefire Add tests for cheat commands/texts and cheat keys
c5095b9 s25client 22.01.2026 20:25 Flamefire Revert "Add classic cheat to set game speed by using ALT+1 through ALT+6"

This reverts commit 357a8f115ef2a4c286db89ca6b96d2483c1a7a09.
d17f60f s25client 22.01.2026 10:04 Flamefire Remove named constant for parameter
c0a883d s25client 21.01.2026 18:29 Jakub Audykowicz Change speed in fixed steps

Co-Authored-By: Alexander Grund <Flamefire@users.noreply.github.com>
e338893 s25client 21.01.2026 16:14 Flamefire Remove isTent param from BuildingFactory
93c5aef s25client 21.01.2026 15:54 Flamefire Disable clang-tidy false-positives
d88cc07 s25client 21.01.2026 15:23 Flamefire Merge pull request #1738 from kubaau/cheat_enemy_productivity
c793e0a s25client 21.01.2026 13:47 Flamefire Check cheat visibility only once outside the loop
fdb4c0b s25client 21.01.2026 13:39 Flamefire Change order of checks in test
015e6c0 s25client 21.01.2026 13:35 Flamefire Factor constants out of loop
b87e768 s25client 21.01.2026 11:55 Flamefire Merge pull request #1804 from Farmer-Markus/android
125ab78 s25client 21.01.2026 11:03 Farmer_Markus Disable mouse-click fix for touch controls
14c951b s25client 20.01.2026 11:24 Flamefire Merge pull request #1867 from Shawn8901/fix-nix-shell
12da8bf s25client 20.01.2026 11:23 Flamefire Use some texture for all buttons
67502cb s25client 19.01.2026 21:39 Shawn8901 fix nix-shell for recent nixpkgs versions
696db30 s25client 19.01.2026 17:08 Flamefire Introduce constant for max radius
e9947dc s25client 19.01.2026 13:34 Flamefire Add test for stuck attacker (#1863)
48e7f51 s25client 19.01.2026 10:47 Flamefire Add TODOs for Replay breaking enhancements

The point can be considered invalid if it is too far and the attacker
would abort on the next event handling.
Defenders with now missing attackers will still come out of the
building and go right back in which looks weird.
4c7ed68 s25client 17.01.2026 20:36 Flamefire Fix waiting attackers becoming stuck when target flag becomes unreachable.

When the defender kills the current attacker (at the flag)
`FindAttackerNearBuilding` is used to get the next one for the defender
to fight. This takes the closest attacker that is ready, i.e. waiting
around the flag and calls `AttackDefenderAtFlag` which usually causes
the attacker to start walking to the flag. However if there is no path
to the flag (anymore, e.g. after destroying a road) the attacker won't
do anything and the function returns `false`.

As this isn't checked the defender will keep waiting for it.

This can lead to use-after-free if the attacker is destroyed (defeated
in free fight, went back home, ...) as the defender will then have a
dangling pointer to it.

Fixes #1863
8e5821d s25client 17.01.2026 16:04 Flamefire Add simple test
0e0db2b s25client 17.01.2026 14:10 Flamefire Add Korean glyphs

Contributed by @rasberryrabbit
Closes #1860
6471ed4 s25client 17.01.2026 12:51 Flamefire Encode GFs directly in ID
413ba23 s25client 16.01.2026 16:40 Flamefire Add option to jump by specific number of GFs to jump window

Closes #1861
705ba23 s25client 13.01.2026 15:21 Flamefire Merge pull request #1858 from Flamefire/wording
5452ee9 s25client 13.01.2026 09:57 Flamefire Fix clang-tidy warning
62e6564 s25client 12.01.2026 21:44 anon569 Add missing Hungarian accented glyphs to font

This PR adds a small number of missing Hungarian accented characters to the font.
91be7ad s25client 12.01.2026 16:53 Flamefire Assert wh and flag exists for warehouse worker
4459c1a languages 12.01.2026 13:50 Flamefire Fix format strings
2d433b9 languages 12.01.2026 13:50 Flamefire Fix format strings
5177b71 languages 12.01.2026 11:41 Flamefire Import from launchpad
16052f2 s25client 12.01.2026 11:16 Flamefire Update translations

Fixes #1856
9584adf languages 12.01.2026 11:14 Flamefire Update translations from source
cf0223b languages 12.01.2026 11:14 Flamefire Update translations from source
771c605 s25client 12.01.2026 10:54 Flamefire Show donkey icon for donkey breeder

Refactor `BLD_WORK_DESC` to use a variant so we can signify producing a
job type and set the to donkeys for the donkey breeder.
d0cc796 languages 12.01.2026 10:41 Flamefire Replace names by S2 names
173b5f9 languages 12.01.2026 10:41 Flamefire Replace names by S2 names
a4f39fb s25client 12.01.2026 10:09 Flamefire Add tooltips for temple and shipyard production toggle buttons

Closes #1837