Under the Armoury System, a character's equipped weapon determines the character class and players may change their
class at will by changing weapons Classes are divided into four disciplines: Disciples of War, masters of physical
combat; Disciples of Magic, practitioners of the magical arts; Disciples of the Hand, crafters and handymen who
synthesize and repair items; and Disciples of the Land, gatherers who collect resources from the environment. Certain
abilities learned under one class may be equipped and used by other classes. The Job System builds upon the Armoury
System for Disciples of War and Magic. In exchange for restricting the range of equippable abilities from other
classes, players gain access to powerful skills, magic, weapons, and armor exclusive to the Job corresponding to that
class. These Jobs, based on classic Final Fantasy character jobs, are more suited to party-based combat.