Now textures,heights,objects,resources,animals are mirrored - as far as I tested everything it works well.
Now textures,heights,objects,resource,animals are mirrored - sometimes this seems to crash the editor but I still have no
clue why. Also it breaks your cursor, you have to change the size and then everything works again.
Added information for Keys "X" to mirror-x-axis and "Z" to mirror-y-axis.
Code: (Changed CMap.cpp a bit)(not updated)
Editiert von Spike
am 07.12.2013 22:46