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Spike am 04.05.2014 17:42 #12669

Im Ruhestand
Well, maybe some timers are wrong in rttr which maybe causes imbalanced situations, thats why everybody is
invited to test the timers of the original game.

Helper regeneration:

Speed: normal => RttR
00:00:32.965 => 00:00:10.477
00:00:32.638 => 00:00:10.407
00:00:32.025 => 00:00:10.234
00:00:32.316 => 00:00:10.692
00:00:32.271 => 00:00:10.871
00:00:32.199 => 00:00:10.529

Speed: fast => RttR
00:00:15.958 => 00:00:07.271
00:00:16.016 => 00:00:07.200
00:00:15.541 => 00:00:07.271
00:00:15.823 => 00:00:07.565
00:00:14.938 => 00:00:07.429

I guess that's pretty easy, one helper needs 32s to be generated at normal speed and half at fast (16s).

Storing:

Speed: normal
00:00:13.326
00:00:12.803
00:00:13.219
00:00:12.866
00:00:12.709

Speed: fast
00:00:06.477
00:00:06.433
00:00:06.545
00:00:06.394
00:00:06.482

I guess 12s and 6s

Storing of Good and Settler
Speed: normal
00:00:12.366 - Good
00:00:18.709 - Settler
00:00:12.756 - Good
00:00:18.368 - Settler
00:00:12.146 - Good
00:00:18.284 - Settler

Means goods and settlers were stored out simultaneous but the interval was delayed by 1/2 time for storing
out. In RttR only one of both will be stored out at a time.

---


Editiert von Spike am 04.05.2014 17:57



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