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~Gast am 27.10.2015 13:56 #13820


Hi,

I started to play Spikeone's 1024x660 world map. In my first run I am currently at GF 305000, using the stable version 0.8.1-9016.

However, when I want to load the save file again it says "Lost connection to the server." What is that? I suppose the game can also
work completely without internet connection? Why would it require connection to some server when loading a map, that is single player
anyways?

Any possible fix? The replay is working...

Thanks a lot and keep up the good work guys!


Flamefire am 27.10.2015 18:17 #13821


Can you share the savegame so we can reproduce this?
Note also, that it is better to post bugs on the bugtracker (https://github.com/Return-To-The-Roots/s25client/issues) as this is easier for us to handle and keep track of them.

The message is because when you start a local game your game acts as a server and as a client. This is done so that it doesn't matter if you play alone or with friends and makes development much easier.

---
Github: https://github.com/Flamefire


~Gast am 27.10.2015 18:59 #13822


Do you also need the map in case I changed it? (wanted to have a port in London...)

Here's the sav. file and the a screenshot of what the client is saying. The sav. file is 28 mb, I used file-upload.net, I hope this is
fine.

http://www.file-upload.net/download-11000529/log.png.html
http://www.file-upload.net/download-11000548/world.sav.html

"Note also, that it is better to post bugs on the bugtracker (https://github.com/Return-To-The-Roots/s25client/issues) as this is
easier for us to handle and keep track of them."


Thank you, I will post it there as well.

Best wishes,

~Gast


~Gast am 27.10.2015 19:17 #13823


Hi,

here's the github link: https://github.com/Return-To-The-Roots/s25client/issues/300

Best wishes,

H




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